QuestHelper : Discontinued and Outdated Mods : World of Warcraft AddOns
As of you are still able to run this script to check for quest completion. /script print(IsQuestFlaggedCompleted()) just replace the. AutoProfit - Easy sell trash to vendor WoW addon. AutoMessage - Allows Cartographer Minimap Coords - Minimap Coordinates Module. The World of Warcraft community forums have moved! These forums are in read- only mode. Please visit the new World of Warcraft community forums at.
Jump down and go to the small house next to the lumber mill, open the chest and get the Fuel Regulator Blueprints. Now go west across the lake and keep going west until the Bal'lal Ruins 29,20clear the camp and click the big tablet named "Moon Over the Vale" and loot the scroll.
Go west till you hit the coast. You must find an Elder Saltwater Crocolisk. If you don't see one, just clear the coast while going northwest, until an elder croc spawns. Loot the Elder Crocolisk Skin.
Go west into the sea, until 24, Dive underwater at this spot and you should find the tablet named "Gri'lek the Wanderer" lying against the outer wall of the underwater ruins. You don't need to kill any of the murlocs there, the tablet can be accessed safely. Loot the 2nd scroll. Clear the way through the first corridor until you reach a fork, go left up the ramp. From there, face north and you should see the 3rd tablet "The Emperor's Tomb".
Clear the way to it and loot the 3rd Scroll. Then go back to the fork and this time take the ramp up to the right, then take a u-turn to the right and go west until the last ruin 23, The last tablet named "Fall of Gurubashi" is inside there. Loot the 4th Scroll and then go back on the main path to the east and clear the way eastwards and out of Zul'Kunda ruins.
Keep going east to Camp Nesingwary 35, Also get the quest  Colonel Kurzen if you don't already have it. Fly to Booty Bay, turn in: Put the Fuel-Regulator Blueprints in the bank. If you wish, you can fly to Stormwind and go train your new skills, then hearthstone back to Booty Bay. Get out of Booty Bay and ride east to the shore. Now we're going to look for a Half-Burried Bottle, which can be found anywhere along the beach if you keep going northeast.
Keep opening bottles until one yields a Carefully Folded Note, right-click it to start  Message in a Bottle.
Swim southeast to Jaguero Isle and find Princess Poobah at 39, Turn in the quest and get the follow up  Message in a Bottle.
Go to the southeastern part of the island, where you should find a big gorilla named King Mukla 40, Kill it and loot the Shackle Key. Go back to Princess Poobah and turn in  Message in a Bottle. Now we're gonna do  The Bloodsail Buccaneers. Go to the southwestern tip of the island and swim southwest to a lone pirate ship 34,88 You should see 2 other pirate ships if you look west: Let's start with the lone ship.
Instead of describing step by step how everything is done, I made a video, with explanations inside the video was made before patch v2. Bloodsail Buccaneer Video Note: The parchment I looted at the bottom of the ship - Cortello's Riddle - can spawn in any of the three ships, so you'll have to check the bottom floor of each ship until you find it. It can also spawn in other parts of the ship, so check every corner of each ship carefully, but it mostly spawns on the bottom floor.
When you pull the middle floor, don't fight in the stairs. As soon as you aggro something, get off the stairs, or you might aggro something from the captain's cabin through the floor, it's an annoying bug but it's easily avoided if you don't fight on the stairs. Do the same for the other two ships and you should have The Bloodsail Buccaneers complete and have Cortello's Riddle.
Right click it and get the quest Cortello's Riddle. Ignore Brutus, that iron golem standing at the top of the eastern ship. He doesn't drop anything particular and is a pain to kill. Swim back to the mainland, get back on the road and ride north. Go north through the raptors and then northeast to Ziata'Jai Ruins 42,36 and clear the camp of trolls.
Be careful to avoid the patrols. When it's cleared, follow the little path northeast until you reach Balia'mah Ruins 45, Kill all the trolls there as well. When this camp is clear, follow the path southeast and then south until you reach the ruins of Zul'Mamwe 47,38 and kill all the trolls you find in the ruins Though avoid the southernmost one up the plateau, the trolls there are higher level If you run out of trolls go back to the first ruins of Ziata'Jai and repeat this cycle until you get 18 Skullsplitter Tusk and 4 Skullsplitter Fetish.
The fetishes can only drop from Skullsplitter Mystics and Witch Doctors. Go northeast towards Zul'Gurub. Just south of the path leading to Zul'Gurub 49,20look for a panther called Bhag'thera, kill her and loot the Fang of Bhag'thera. Mobs in there should be grey to you, so try to avoid as many as possible.
Inside the cave stick to the right and at some point you'll start to encounter Kurzen Elites and Kurzen Subchiefs, which you must kill.
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Just wait till it stops. Keep sticking to the right and you'll find Colonel Kurzen at the end of the cave, he has one Kurzen Subchief as guard, you'll have to take them both at the same time, just use your cooldowns if necessary. Clear the way out of the cave while killing what you need for  Colonel Kurzen.
Go southeast to the Mosh'ogg Ogre Mound 49, Clear the way till the end of the cave, where you should find Mai'Zoth. This won't be an easy fight, because Mai'Zoth is guarded by two other ogres. My advice is to burn Mai'Zoth, use everything you got, and interrupt his spells because he hurts the most, by far.
Use a health potion if needed, then finish the other two ogres. Loot the Mind's Eye. Now stay in this area and kill ogres until one of them drops Maury's Key. If you already got it, just go to the next step. We're going to kill King Bangalash. Some classes can't solo it and will have to find help, 2 people of any class mix should do.
If you want to do this quest, head to 38,34 at the top of the hill. Clear any tigress or panthers around, you don't want them to add while you're fighting King Bangalash. My advice is to just burn Bangalash and ignore the panthers or CC them. Loot the Head of King Bangalash. Hearthstone to Booty Bay. Fly to the Rebel Camp, turn in  Mai'Zoth. If you did the  Big Game Hunter quest, ride to Nesingwary's Expedition and turn it in, then go back to the rebel camp.
When in Swamps of Sorrows, follow the road east until you find a bridge at 23, Look under the bridge for a Soggy Scroll. You'll see a question mark on your minimap Click the scroll, turn in the quest and get the follow up Cortello's Riddle. Go north to the Misty Valley 13, The drop rate on the Essays you need is pretty low, so be patient, you might have to kill a lot of those elementals if you're unlucky.
You can email it to me at separated to prevent scraping: This address is my main e-mail account and I have a lot of valid messages that go unread due to some lists I am subscribed to. Many have asked how often to send in data.
My personal preference is basically this: Send stuff in every month or so, or when you remember. Please note that the above has nothing to do with installing this AddOn.
And, of course, a huge thanks to everyone that has sent me their data so far. It's very much appreciated. If it doesn't know where to find it, and it involves new post-Cataclysm content, you'll need to wait until the new database is built. Some parts of what Questhelper does just intrinsically use a lot of CPU.
There ain't no such thing as a free lunch. This problem should be largely fixed in the current version. There is not much I can do about this.
Donations pay my rent and buy me food. I'm very attached to rent and food, I find them good things to have. Even a few bucks will help more than you'd expect - look at the top of this page for more information. You could also submit your collected data to me, which is free and helps Questhelper's database.
Check out the top of the page for that as well. What can I do? If you post that in the comments here, one of the people who helps regularly may be able to solve your problem. Please post the entire error, not just parts of it. We really, really want the see the whole thing, even if it's long. It can be moved from there by dragging the small gray box at the top-right of it. If none of those help, disable your other plugins as a test to find incompatibilities.
If you have any addons that enabled CPU profiling, turn it off, it greatly increases the amount of work WoW has to do. The command to do that is: What can I do to fix this? QuestHelper intrinsically uses a chunk of RAM.
You can currently expect about 15m of usage. There's really not anything anyone can do about this, but that small amount of RAM usage also shouldn't be much of an issue.
You'll save hard drive space and RAM, but lose any preferences you had saved. I don't recommend it, but if you want to, it's fine. First, try right-clicking it and looking for a "hide" option. Try them all - at worst, you'll end up with extra arrows.
The same command will disable it again. If you'd rather move it instead, you can drag it around by left clicking. I don't really officially support these options, but they seem to work. How can anyone see anything? Any bugs are probably either his fault or Blizzard's. ZorbaTHut is did a lot of development before the 4. Smariot is the original developer of the package. Nesher and Vipersniper both made improvements while Smariot was still maintaining it, and are worthy of praise. Lonadar and Divinewind haven't actually written any code, but they've been helping out with customer support for many months now, and their assistance has been invaluable.
Don't run any programs attached to UI mods. Just decompress them into your addons directory. The major site installers, like the Curse. Be suspicious of everyone and don't give out your password. Despite persistent rumors, Questhelper does not contain anything that can steal your password.
Such a thing isn't even possible. It should hopefully be smart enough to do The Right Thing, and not require you to meddle with it. The task QuestHelper thinks you should do first is displayed on your minimap, which you can mouse over for a description. If the task isn't in your current zone, then it will point towards where QuestHelper thinks you should go to get there, such as a flight master or the zone border.
There are 'marching ants' connecting the objectives, showing you the order QuestHelper thinks you should complete them in. You can right click on an objective to get a list of options for it. The only catch might be that they don't automatically disappear if you click on something else. You can right click anywhere on a menu to hide it, or select the Close Menu command from the end of the menu. Most objectives default to "Normal".
Objectives for timed quests default to "High". User created objectives default to "Highest". QuestHelper will try to arrange the objectives so that higher priority objectives get done first. You can use priorities as hints to get the objectives in an order you'd prefer, without the need to micro-manage the route list.
The first filter is "level", which by default is on. It will cause QuestHelper to ignore any objectives that your current party probably isn't high enough to complete. The second filter is "zone", which by default is off. It will cause QuestHelper to ignore any objectives that aren't in your current zone. The third filter is "done", which by default is off. It will hide objectives for any quests that aren't complete. You can use this if you don't want to quest and just want to turn the quests you do have in.
The fourth filter is "blocked", which hides blocked objectives, i. This is probably most useful if you prefer to hide the "ant trails", as the route it will compute will be somewhat of a lie.
The fifth filter is "watched", which hides objectives that you are not currently tracking via WoW's built-in quest tracker. This gives you a lot of control over which quests QH shows, but may limit you to fewer quests tracked at once. The sixth filter is "group", which by default is on. It will cause QuestHelper to ignore group quests while you're not in a group.
By default, it permits 2-player group quests, but not more. The seventh filter is "wintergrasp", which ignores Wintergrasp PvP quests if you are not actually in Wintergrasp at the time. Note that sharing only tells your peers what objectives you have, your completion progress for them, and the priorities you have assigned to them. Information such as item drops and monster locations are not shared. Each peer will take this information and calculate their own route from it.
Assuming you stay together and work cooperatively, which was the whole idea behind this feature, your routes should end up being almost completely identical, and you can follow it and rest assured that nobody is getting left behind. Objectives shared by multiple users won't be removed until everybody has completed it. If you'd like to volunteer to update it, let me know.
Lists all the QuestHelper slash commands. Tells you about a specific command. Opens the Settings menu at the current cursor location.
Note that not all settings can be changed through the menu. Displays a list of all the hidden objectives, why they are hidden, and depending on the reason, will allow you to unhide them. Toggles the display of the flight time estimates. Sets the locale to use for displayed text. Defaults to your client's locale the first time you run QuestHelper. The only locale that is complete right now is "'enUS"'. Missing translations will be marked with red text. Toggles objective sharing on and off.
When on, will share quest objectives and progress with other party members that are using QuestHelper 0. Will disable quest sharing and ignore anyone you might be partied with, basically assume you will receive no aid from your party members.
Toggles the display of the data sent between peers. I use this for debugging, but some people just love to stare at streams of meaningless data. It's really quite hypnotic. Hides QuestHelper's minimap arrow and World Map icons and paths, and suspends the calculation of routes.
Toggles using Cartographer Waypoints to display your current objective. Toggles using TomTom to display waypoints for your current objective. Toggles the QuestHelper button on the World Map frame. Sets the level offset used by the level filter. Can be positive or negative. Invoke with no arguments to see the current offset and your effective level at various party sizes. Only show quests at or below your own level. Show quests up to two levels above your own level. This is the default.
Prints counts of all the new or updated quests, objectives, etc, that you have found that aren't in the supplied database.: So, if you play both sides, it will always think the quests you did for the opposite faction are new. Displays the specific differences between your data and the static data.
Allows you to create custom objectives by searching for known items, NPCs, and locations. The queries allow fuzzy string matching, and so should happly accept typos and partial matches.: Note that if you attempt to create an objective twice, it will instead hide it. Search for NPCs or monsters. Search for a location in a zone. You may also use a comma, should you feel the need to. Search for a location in your current zone. Searches in all categories. Invoking the find command without any arguments will instead display all your current user created objectives, allowing you to easily turn them off.
Toggles objective filters on or off. Shows or hides objective that you probably can't do. Note that this considers the the levels of everyone in your party, not just you. If you're partied with somebody higher than you, it might not hide a quest that it otherwise would have.
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Shows or hides objective that aren't in your current zone. Shows or hides quests that aren't complete. Shows or hides objectives that are blocked, i. Scales the map icons by this amount of their default size. Recreates the world graph and location and distance information for the active objectives. You probably don't need to worry about this. Deletes all your collected data. I'd prefer if you avoided using this any time other than immediately after sharing your collected data.: Requires that you to enter a randomly generated 8 character case sensitive alphanumeric password, to hopefully ensure that people read the message that gets displayed.
More translations are good! Do not yell at me if things get delayed or shuffled. Pushing versions back happens extremely frequently if unexpected new bugs crop up. You may also notice there are no dates listed - that's intentional, if I knew how long it would be I'd have fixed it by now.
This is just to give you an idea of what my next major plans are. Right now, most of the work is going on behind the scenes. You won't notice any significant QuestHelper improvements because I'm adding backend code to support eventual major improvements, and to keep the entire thing from melting down. New features are coming, but don't hold your breath.