Caverns of Thracia () – The Original Classic Adventure by Paul Jaquays, with new maps and editing by Bob Bledsaw III. Designed for. Caverns Of Thracia – A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death c. The Caverns of Thracia by Paul Jaquays is a good example of why Judges Guild is remembered so fondly by so many of us who started.

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Pin It on Pinterest. The D20 version produced by Necromancer is quite good too. The upper levels are for low-level characters; lower levels are more difficult. I’ve always wanted to try this one out.

From what I understand, the Necromancer Games 3. You’re on to something about the lack of exploration in modern adventure design. Monday, March 30,5: The caverns are now in the hands of the minotaur king, except for a small part of the first level, still controlled by the worshippers of Thanatos. My group had a blast with Dark Tower and this seemed like it could have been a nice follow-up.

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Hmm gonna have to scout up a pdf of this adventures sounds really cool. And that, coupled with the presentation in random determination tables, I think led theacia a lot of people feeling somewhat straitjacketed by the rules, monsters, and items, when that was probably precisely the opposite of what was intended. The Twin Travails of Thalmain Part 8: Jerry rated it it was amazing Mar 04, All swords are intelligent and at least half of them will have their own agendas and be able to communicate.

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By oof and rotating them, you can get a pretty wide variety of terrain configurations. Combined with wandering monsters, this turns time into a meaningful resource that they have to manage.

Guest Review: Caverns of Thracia

Michael von Sacher-Masoch rated it really liked it May 01, I use the same method when assembling Cheapass boardgames. That was the beginning of the end for player mapping. In their prime, Judges Guild held a great reputation within the gaming community for its thradia products.

It seems you can’t go ten off without being jumped by gnolls, minotaurs, or other nasties. Chris Tichenor December 31, at 3: Do you have a preferred way to fix this? Monday, March 30,8: I never owned any of the Master series modules.

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GROGNARDIA: Retrospective: The Caverns of Thracia

You might also want to check out the Re- Running the Megadungeon essays, which use a behind-the-scenes peek at this campaign as an example of how to properly run a megadungeon. Monday, March thrxcia, Tankersley I remember rolling up a lot of crappy characters.

Bravely running away, we are told, is not “cool” and gaming is supposedly all about being cool.

Wednesday, December 31, Retrospective: Saturday, February 21,3: The Second Party Part 5: They have been waiting. So, bravo if your commercially understandable apparent hatred of everything 4e stands for means you like the idea of people being slowly turned from it. I keep meaning to throw up reviews of the Cavernns of modules on my own blog.