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This Sims rip-off certainly looks nice in screenshots, but it has very little variety when you get down to its actual gameplay. In fact, for a game that's set in the real world and presents fairly realistic-looking characters and situations, Singles comes across as surprisingly, mind-numbingly, bafflingly implausible.

Shouldn't hipsters such as these have the desire to leave their apartments at some point for purposes other than work? They can call their friends on the phone, and they can run out to buy gifts for their roommates, but that's the full extent of their interactions with the outside world. The apartment can never be occupied by more than just the two characters.

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Furthermore, the sequence of actions that becomes unlocked as your characters' relationship develops doesn't seem to reflect the way in which anyone could plausibly expect such a relationship to blossom.

Flirting suddenly gives way to full-on French kissing in just a couple of days of game time Characters will have long since been sucking on each other's faces for days before they're comfortable with seeing one another in their underwear as well until that point, they'll automatically run away from one another in embarrassment.

Furthermore, characters that are ready to take that all-important step in their relationships literally won't be able to do so unless their apartments are furnished with double beds. So much for raging hormones Also, the game's distinction between "romance" and "sensuality" is perhaps too subtle for our shallow American minds to fathom. As a result, the characters need to have these two separate criteria independently satisfied at all times, as though the two were completely unrelated.

All these types of things conspire to make Singles a truly nonsensical game. But that doesn't mean it can't be fun for a while, and one could probably argue that the nonsensical qualities are to the game's credit.

The game itself is simple, and its characters, in practice, all seem to suffer from obsessive-compulsive disorder. All you'll really do is make them repeatedly wash their hands, bathe, go to the bathroom, and eat; you'll use any idle time in between to make them flirt and chat and such.

For some reason, they gradually gain "experience points" from all this, which occasionally results in your being able to upgrade one of their abilities like cleaning or flirting, among othersmost of which have no discernible effect on gameplay.

Again, on weekdays, characters will waste most of their time offscreen, while supposedly at jobs. On weekends, you've got two whole days to repeatedly cycle through the same types of actions in an effort to advance the relationships as quickly as possible.

All that, in addition to occasionally cleaning the apartment, repairing appliances that break after a certain number of uses, and buying new stuff from a rather paltry selection of mostly meaningless options, constitutes the gameplay in Singles. There isn't much to it, but it does keep you busy since you have two characters to be thinking about. And the game basically controls well, with its fairly intuitive mouse-driven interface. It's easy to move the camera angle around and switch between the two characters instantly, and though you can always pause the game to queue up additional instructions for your characters, it's manageable to do so without having to resort to stopping time.

Only in Singles do slender, attractive women in evening gowns spend their Saturday nights using the Internet. Singles is an easy game, which you'd have to go out of your way to fail, though it's theoretically possible to do so if you purposely neglect your relationships over time.

Singles isn't nearly as interesting as The Sims in this respect, though. Your characters can't die or anything, so don't expect surprising or interesting events to occur if you completely ignore their needs for days on end. We tried throwing two naked characters into an empty room for several days purely for the sake of experiment, we assure you and were disappointed to find the two of them still blushing at each other--paralyzed--after a week's worth of game time without any food or sleep.

As mentioned, the other thing about Singles is that it's surprisingly tame for a game that's unabashedly all about having sex. For what it's worth, there's no alcohol, smoking, or drug use--or references to any of these things--anywhere in the game.

Then again, you can order your characters to remove all their clothing at any point just by selecting the "naked" option when you make them use a clothes dresser. And, indeed, the game features full-frontal nudity at this point, which explains the Adults Only rating from the ESRB.

However, this nudity is presented in an almost clinical fashion. The interactions between your characters are all very straightforward and are certainly not any more graphic than what you'd find in an R-rated movie.

For what it's worth, the graphics in Singles are actually legitimately impressive. The game is demanding of a fairly fast system and is bogged down by lengthy loading times and awkward pauses in transition from morning, to day, to dusk, to night. But the fully 3D character models and, to a lesser extent, the environments actually look great. Unlike in The Sims, you're free to manipulate the camera angle as you see fit here.

The default isometric viewpoint is useful, but you'll naturally want to zoom in for a closer look during interactions between your characters. The characters can be truly expressive, exhibiting genuine-looking emotions on occasion.

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Still, the closer you zoom in, the more likely you are to notice some graphical problems that mar the presentation. Characters' limbs will clip through each other and the scenery, and, depending on which pairing you chose, sometimes your characters won't even seem to make physical contact when they should, such as when they are kissing.

But if someone could just get her to take her hair down, they'll find the tigress hiding within the wooly sweaters. The activist, wild-child, hellion, Eden's a firebrand that draws men like moths to flame.

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Unfortunately, many get burned to a crisp, but some where, someone will be able to tame that fire and they can burn together. Nicci's the sweet girl next door, the type you could easily take home to introduce to your parents without worrying about whether she'll shock or offend them. Inside though, you know there's something just waiting to be let loose.

Singles: Flirt Up Your Life! - прохождение

Paris is the femme fatale, with a scarlet red dress cut revealingly low and witch-black hair. Sultry and seductive, she's the woman other woman love to hate and the one men hate to love. Rachel is a free-spirit, fun-loving, trend-setting hair stylist with a quick wit, quicker grin, and boundless energy. The ultimate computer geek, Bod's definitely not lacking in the brain department.

Yet the wild way he wears his hair reveals the wild, passionate nature lurking within him.

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An exchange student from Norway, the stud with bad boy looks is charmingly cynical, tempting one to throw off their proper facade and take a walk on the wild side. With long black hair, all black clothes, and a pale face, Eddie screams Goth, even though he never has to raise his voice. Artistic and surprisingly sensitive, he charms even when he has no idea what he's doing. Who can say no to a hot Latin lover who can salsa as easily as most men walk?

So what if his accent is fake, he can talk the talk and walk the walk, and few can resist. Your parents would probably love him, he couldn't harm and flee, he's vegan, politically and socially active, and a cuddly teddy bear. He'll turn the other cheek if he gets smacked, open the door for woman, hold out their chair and helps little old ladies cross the street.

He's a modern day hippie who only wears natural fibers, yet there's just something compelling about him. Successful, handsome, well dressed, and hung like the proverbial horse, Ron might not be the most charming of men, but there's no doubt that he's ALL man and will even let you get to know every inch of just how manly he really is.

Flight attendant, snazzy dresser, James is the token gay character with a wit quicker and more biting than a pack of pirahnas on crack, James is out and proud, and if you're not careful, he just might drag you out of a closet you never even knew you were standing in! This is a 13th character that isn't mentioned in any of the advertising or even on the game box. While James is the token gay character, Lizzie is the token lesbian, and unlike James, she's in the limelight.

Check out the website and the advertisements for the game, and there she is. She is a sweet girl, charming, and intelligent, but with her passionate red-head nature, she's the one for all those looking for some girl-on-girl action. Each character has a distinct look and personality, making them truly different characters. Their personality is determined by five pairs of stats, with an icon located somewhere on the scale between each one: Besides determining how often the Free Will AI will send the character you are not currently controlling off to take a shower or to clean the bathroom, this also determines the interaction between the two characters.

You'll find it's easier for some characters to work on Friendship over Fun, or Romance over Sensuality, and sometimes the characters just like to have a good, rollicking argument. With the wardrobes, you can freely have the characters change outfits, although they will always choose their default outfit if you don't choose the outfit for them.

That's right, no annoying blur or having to go online to download a patch to make your characters look like something other than sexless dolls, each and every character can be made naked, and each one looks different while they're naked translation, all the women and men are of different 'sizes' and 'shapes'. Now, I will take a few points off here, as even though each and every character is different, all of the other outfits are the same exact outfit for every character. All the guys wear the same jeans and T-shirt combination, same boxers, etc.

Game Types Once you've chosen your characters, you're taken to the Game Mode select screen. My advice, for the first time, is to play through the Tutorial Mode - consider it foreplay, if you'd like. You can't miss it - it's the large window on the left. The tutorial will walk you through the basics of the game, from how to communicate with one another, to how to place new objects and furnishings in the house, as well as how to interact with the environment - like making something to eat, taking a shower, changing clothes, etc.

Although many people will immediately begin making comparisons and there are some rather obvious similarities in even the mini-menu with The Sims, it's in the tutorial that something very different will jump out - the characters actually can, and will, Talk to one another.

Yes, they typically speak a language suspiciously unintelligible, like Simlish in The Sims, but every once in awhile, submenus will pop up with "translated" text, signifying important interactions between the two characters. Note, this "interaction" only occurs in the Tutorial and Standard Game mode, not in any of the Free Game modes.

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Once you've gotten the hang of the game and Sims players are going to get the hang pretty quickly! Once you're doing playing around in the Tutorial, go back to the Main Menu, choose to start a new game then select from your options on the right: Standard Game is the primary mode of gameplay for Singles, the "story" mode so to speak.

You start where the two characters have just moved in together, the female character you've selected now renting a room from the male character. You are able to flick back and forth between the characters via a button located in the upper right hand of the screen, just beneath the "living" portrait of the active character.

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The living portrait is great, a close-up headshot of the character that animates in different ways, depending upon the character's current activity. The flat you start off with is very basic, utilizing second hand furnishings. One of your objectives is to build the flat up, making it a place the characters are content living in as indicated by the Surroundings level; more on that below.

The flat is located atop of a building, with plenty of room to add on to, once you've made some money! The primary objective, though, is to make your two characters fall for one another, and that is going to take a bit of working! However, there is another objective as well!

  • Singles: Flirt Up Your Life!
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  • Singles: Flirt Up Your Life V1.4 [english] Fixed Exe

If you complete the Standard Game you unlock a new option - the Beach House! You'll be able to visit the Beach House on the weekends, but it also needs some work, so once more, you'll hafta keep an eye on your pennies! In the Free Games, you start with just the basics. The Loft has four walls and windows and that's about it, you're given a ton of cash to build from there, while the Villa is located in a beautiful grassy area that gives you plenty of building space.

The building space is a dream for those Sims players; there is a LOT of room. Unfortunately, it's all level. That is to say, don't even think about mentally deciding you want to build a multilevel flat, as it's simply not even an option. However, given the amount of room you have available to build outwards, that's not really a problem except for aesthetically.

I haven't taken a peek at the Beach House yet, but from some of the stuff I have seen, I expect it'll be incredible! Gameplay Like all living simulation games, the gameplay is pretty basic and once you get the hang of it, you'll probably find yourself giving the same set of commands over and over and over again, repeated ad nauseum.

However, in Standard Game mode, they've broken things up a bit by introducing "Talk. While most of the time the characters are speaking Babble or whatever they decided to dub the nonsensical language used by the charactersin the dialogues you'll actually see and understand what they're saying.

This is often the precursor to unlocking new social interactions between the two characters and is a good sign you're on the right path. There are five relationship areas, ranked from zero through nine: Friendship, Romance, Sensuality, Fun, and Trouble.

Each is really self-explanatory, so I won't describe what is what, and you'll figure it out pretty quickly once you get into the game. Depending on your computer, there are going to be quite a few slightly annoying pauses you'll grow to hate the sight of your cursor looking like a bunch of Zs as you shift between menus, when it shifts from one time to another morning, day, evening, and nightor when the clock appears and it's time for your characters to go to work.

But this is one place that Singles stands head and shoulders over the original Sims game! Like in the Sims, your characters will have to go to work to make money, which you can in turn use to spruce up the place. As they go to work, they earn experience. Every five points of experience gained, you go up a level and earn a skill point.

This skill point can then be used to increase one of eight different skills: Putting points in these skills comes in right handy, as increasing them gives you various benefits in game.